Tuesday, April 26, 2011

Designing for the 4th Bottom Line


Designing a virtual meta-campus for change may be more like gardening than building. Applying a Meta-Design Framework will probably be an organic process where the meta-campus is nurtured to grow and evolve - sometimes in surprising ways. It may even be like curating large and diverse gardens with local ecosystems and a range of complex challenges related to inputs/outputs, people and the planet.

Perhaps we need to think of the virtual meta-campus as both an organisation and an organism - and even a self-organising system. Many organisations now report against multiple bottom lines - even to a 4th bottom line. How would consideration of four bottom lines influence the meta-design of the virtual meta-campus?

1st Bottom Line: Profit
Learning outcomes, retention rates, financial sustainability...

2nd Bottom Line: People
Equity, social justice, social capital...

3rd Bottom Line: Planet
Ecological sustainability, ecological footprints...

4th Bottom Line: Presence
Personal meaning, fulfilment, being and becoming, spirituality...

How would the meta-campus meet goals, model processes, enable participation and empower users in each of these areas of accountability?

How would each bottom line shape the following attributes of the virtual meta-campus?

Information, places, spaces, processes, services, worlds, story telling, dialogue, challenge and exploration, growth and transformation, experience and reflection, roles and goals, creativity and innovation, imagination and play, partnerships and collaborations, sharing and generosity, celebration and inspiration, courses and special interest groups, connecting and networking (PLNs), help and guidance, citizenship and advocacy, local and global, open courseware and OERs, interdisciplinary and transdisciplinary approaches...

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